﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using CGOnline.Server.Core;

namespace CGOnline.Server.UserLayer
{
    public class UserProxy : UserBase
    {
        public override void AttendRoom()
        {
            throw new NotImplementedException();
        }

        public override void CreateRoom()
        {
            throw new NotImplementedException();
        }

        public override void SendMsg()
        {
            throw new NotImplementedException();
        }

        public override void ReceiveMsg()
        {
            throw new NotImplementedException();
        }
    }
}
